So the new Live Fire update is out and i was kinda impressed about the technical fixes and tweaks for the PC. First of all: THANK YOU, THANK YOU very much you listended to us and added a film grain slider. It is the most annoying thing to have in a video game, at least in my oppinion. I prefer crystal clear image without this cinematic **** like film grain or chromatic abberation.
Also a very interesting thing is that you add a higher option for the "model detail" and a "model draw distance" option. I would like to ask if there is a real visual difference between "high" and "very high" on the model detail and how much fps does that cost actually.
For the draw distance model, which "value" had it before you added this option? Is it comparable to "normal" or rather "high" or even "very high"? What exactly gets rendered even in the far distance and what does that cost on performance?
Thanks in advance for a reply.