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Ive had a horrible playing experience so far today can u please do something
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While browsing servers - the ping is about 60 ms. When the match starts it jumps up to 250-350 ms. Sometimes server change helps for one or two matches. But than again ping rises up.
Definitely my favourite game. But its just impossible to play with such a high delay.
Location - Russia. Moscow. Servers: Amsterdam,Frankfurt,Belgium. Platform: PS4.
Sure - complain. So far 7 months of complaining hasn't done a whole lot.
when the game first came out, it was a bliss eventhough my ping was 130ms...everything worked fine.
now with the same ping, I'm always getting slaughtered. Phase shift doesnt have any use anymore since 90% I died after phasing. With the most weapon nerfs, except G2, they do not have any more "kick" since the lag is present.
I suspect after the live fire update, they have removed the lag compensation so it is pure connection based match. Players with less ping will have more advantages against players with higher pings.
I can't stand how frustrating this game is now because it's not fair. Basic gameplay is suffering. This game is so deep, that any issues with lag have a major effect on playing well. Incomplete list of things that have gone wrong since live fire that three months of "patches" have not fixed:
-Conservatively, 30%-50% of my hits don't register anymore. This goes to 70% of the time if the target is moving quickly.
-It's now a **** shoot if you want to time your jumps. Instead of propelling yourself across the map like you're supposed to, the server counts your jump at the wrong time and you end up floating in the middle of the battlefield as a sitting duck instead of gliding across the map.
-The closer you get to another player, I noticed that the game slows me down like molasses, meaning that the other player has a huge advantage and usually can melee me, because you can't time lunges properly anymore, and the lag at 100ms is like a tenth of a second, more than enough for another player to consistently get the drop on you.
I have thrown my controller in rage more times than I'm willing to admit. I'M SO FRUSTRATED BY THIS!!!!
EA, ARE YOU GUYS LISTENING OR WHAT?
Frustrating, to say the least. I restarted everything - including my router - and I have the best internet in the area...so I know it's the servers...
Oh yeah guys we're gonna be so more involved now...and did we mention all the side projects we're working on like Star Wars! (Soooooo Played OUT)
"Thesleepingbat" hit the nail on the head! Constantly getting killed from major lags. Some are so incredible its making me HATE Respawn. And yes, got better ping? Then guess who's gonna win!!!!
I use the Oregon 1 lag center and live in northern California in Sacramento. Also Ronin will DIE with full health when phase dashing past titans, still having only the sound of the Arch missile launching but nothing comes out.
3:59PM- PST through 4:08PM, XBOX ONE,
DATA CENTER:OREGON 1 (47ms)
PING- from 60-1100
LAG LAG LAG AND MORE **** LAG.
LAG MAKES ARCH MISSILES MAKE LOCK-ON SOUND, ENEMY TITANS ACKNOWLEDGE THE LOCK-ON BUT DOES NOT ACTUALLY FIRE!
Lag has been so bad my average kills per game went from 10-15 down to 2-5. Seems to be worse now since The Monarch update.
If the lag on Respawn's "new" Titanfall game is this bad without them commenting or addressing the problem (like promised so many moons ago) imagine what their new MP games will be like.
They lied to their consumers, like me
This game has literally become unplayable for me.
For myself in Asia, everyone gets sent to Tokyo. Something physical is getting messed up here, and they might just lose their entire Asia playerbase if they can't fix it soon.
Everyone: please post your OS, CPU, GPU, and region. It's really **** me off too that the lag renders the game unplayable, but If we just complain it resolve the problem. Maybe we can compile some data and find a pattern...
OS: Win10 x64
CPU: Intel i7 6900K
GPU: Nvidia GF 1080
RAM: 64 GB
HDD: Intel SSD
Command Line: -novid -high +mat_disable_bloom "1" +cl_showfps 1
Region: Oregon 1,2,etc.
This is how the matchmaking works:
1) You press "Play" with different modes.
2) You're set into an hidden lobby where the matchmaking search for other similar matchmaking.
3) When another matchmaking is found, both are fused together. This, again, isn't visible yet.
4) After all matchmaking in the current data-center have been found (which can be few depending on your timing), the search is extended into other data-center (automatically set based on distances) and your own matchmaking changes its target data-center location.
5) The matchmaking add more players until it's ready.
6) Match start in the matchmaking latest data-center registered... which usually is NOT the one you have originally selected.
7) Your ping is now high because you're in a game on a server located far away.
What they SHOULD have done is this:
When a match is starting, there should be a ping test on ALL players with EVERY data-center set for EVERY players. So, if some are set with New York and other are set with Virgina 1 and/or 2, all players should have a ping test done with all 3 of those data-center. Then compare results and the one with the best result is selected.
But that's not how it work right now. something like 60%-70% of the players I play with are set in the New York data-center... but we are always forced into a Virgina server which double or triple our ping while the 30%-40% remaining kick our butt all day-long.
They should also allow the player (with an option) to force-search in their selected data-center. I want to play with low ping MORE than joining any available game faster regardless of its bad connectivity with my client. If I have to wait 5-8 mins for a good game with good connectivity... So be it!
This is horrible, the game is trash now. The game isn't fun anymore. Thanks respawn. I also seem to notice "new" players tend to benefit from the "lag comp". Unreal.
Again thanks
Some may ask, "why do play still"? Bc destiny isn't out. Sure there were a "few" times the game lagged but nothing, nothing like this on a consistent basis.