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Titanfall 2 Pre-Alpha Tech Test Weekend 2 Patch Update (X1 & PS4)

Sledge70
148 postsPosts: 227 Community Manager
edited August 2016
Here are the patch notes for the second weekend of Tech Test. Please make sure you install the update to the Tech Test so that you can experience these updates yourself.

TIME TO KILL
  • Amped Weapons Boost now unlocks at 80% of the earn meter instead of 50%.
  • Charge Rifles now have damage falloff at cross map distances.
  • Slightly increased cloak visibility for other Pilots.

We think the abundance of Amped Weapons is a large contributor to lower time to kill. We’re still adjusting individual weapon balance for ship.

MOBILITY
  • Increased max wall-running speed.
  • Increased base wall-running speed and air speed.
  • Increased acceleration while jumping off walls.
  • Titans dashes recharge 2 seconds faster.

Training is unaffected by these changes, ensuring Gauntlet records will remain valid.

TITAN TIMER
  • Pilots now earn a small amount of Titan meter every 5 seconds.

This value may be undertuned until we can take a pass at how much meter you earn from objectives.

BOUNTY HUNT
  • Score Limit lowered to 5000 from 6000 to increase the amount of games won by score instead of time.
  • Banking phases now last 45 seconds instead of a minute.

TECHNICAL FIXES
  • Fixed some issues with the outer deadzone on PlayStation controllers.

We wanted to note and apologize for “Invite Friends” still being broken in this build. We needed to get the patch to certification quickly to ensure gameplay changes could make it in for this weekend, so we couldn’t get to this in time.

AMPED HAPPY HOUR EVENT
Lastly we will be offering players the chance to receive this callsign for launch when you play the Amped Happy Hour event this Saturday. All you need to do is play between the hours of 9-10am PT/5-6pm GMT or 4-5pm PT Saturday/12-1am GMT Sunday and you’ll get this exclusive callsign when Titanfall 2 releases on October 28.

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Thanks
Sledgehammer70
Sledgehammer70
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